Mapster is a powerful tool to help you create, manage, and render in-game maps with ease. It tackles the challenges when trying to accurately represent complex game worlds on simplified map views.
Seamless 3D to 2D/3D Translation: Automatically translates the positions of your in-game entities from your complex 3D scenes to a simplified 2D or 3D map representation.
Intuitive Editor Workflow: Mapster provides a dedicated editor window that lets you define your map areas directly in the Scene.
Modular Map Definition: Organize your game world into MapAreas and group them using MapLayers.
Flexible Renderer Creation: Define multiple MapsterRenderers for different map views (e.g., a minimap, a floor map, a full-world map), each with its own projection and appearance settings.
Dynamic Entity Tracking: Simply attach a MapsterEntity component to any GameObject you want to track on your map, and Mapster handles the rest.