This element creates the mesh for all the branch structure of the tree.

## Min and Max Polygon Sides

Number of sides on the polygon used to mesh a series of following branches. When min and max polygon sides then all the tree is going to have the same number of sides; if min and max value differ then the number of sides is calculated within the range from the branch girth (thinner branch should get less polygon sides).

## Segment Mesh Angle

The angle used to rotate the polygon used as base of the mesh around the branch center. This determines how a child branch will intersect it mesh with its parent branch mesh.